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Similar to vdmx for px9/22/2023 ![]() Kernel vec4 tb_zoomDistort_RGB(sampler Image, sampler Distortion, vec2 Center, float Level, float DistLevel) The zoom kernel code is very similar to the zoomRGB FX, with a couple of extra lines added to handle the brightness values from the input image. I’ve been tweaking the zoomDistort code, and have added seperate zooming for the Red, Green and Blue channels.
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